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Sinheart NEW!

Sinheart
Sinheart
Rating: 3.62 / 5 — Rate it belowRating: 3.62 / 5 — Rate it belowRating: 3.62 / 5 — Rate it belowRating: 3.62 / 5 — Rate it belowRating: 3.62 / 5 — Rate it belowRating: 3.62 / 5 — Rate it below
Appearance
3.62 20 votes
Rating: 3.50 / 5 — Rate it belowRating: 3.50 / 5 — Rate it belowRating: 3.50 / 5 — Rate it belowRating: 3.50 / 5 — Rate it belowRating: 3.50 / 5 — Rate it belowRating: 3.50 / 5 — Rate it below
Battle
3.50 11 votes

Vendor: Chachi the Artiste

Zone: Revendreth

Covenant: Venthyr (Renown 27)

Cost: 1500Reservoir Anima 30Grateful Offering (unlimited supply)

Sinheart
Sinheart
Binds when picked up
Use: Teaches you how to summon this companion.
Want it Want it | Got it | Exclude — Community: 0.0% have it
Rare
No
Neutral Neutral
Ground
Idles about. Occasionally casts and creates a temporary interactable Siphoning Sinstone. Interacting with this object gives a 2 minute cosmetic Atonement buff.
Vocalizations (on-click)
Responds to /sit emote by sitting down.
Reputation grinding required.
1 allowed
Shadowlands
Patch 9.0.2 | Posted: October 13, 2020
When this pet's owner mounts up, Sinheart will mount up on its very own miniature bat mount and ride alongside the player. The bat it rides has 3 possible colors.
Data not yet available.
1 Round Cooldown
Requires Pet Level: 1

100% Hit Chance 

 

Slams into the enemy, dealing 689 Elemental damage and dealing 295.5 Elemental damage to themselves.


Vs. Mechanical

Vs. Critter
1 Round Cooldown
Requires Pet Level: 10

100% Hit Chance 

 

Deals 197 Undead damage.

 

The user restores 197 health. Double if the target is Webbed. 


Vs. Humanoid

Vs. Aquatic
Requires Pet Level: 2

Reduces up to 98.5 damage from each attack against you.

 

Lasts 5 rounds.

3 Round Cooldown
Requires Pet Level: 15

100% Hit Chance 

 

Deals 354 Mechanical damage.

 

The user is healed for 100% of the damage dealt.


Vs. Beast

Vs. Elemental
1 Round Cooldown
Requires Pet Level: 4

70% Hit Chance 

 

Blasts the enemy with a surge of shadow, dealing 591 Magic damage.


Vs. Flying

Vs. Mechanical
4 Round Cooldown
Requires Pet Level: 20

100% Hit Chance 

 

Deals 197 Magic damage, reduces the target's damage by 25% for 2 rounds and increases the user's damage by 25% for 2 rounds.


Vs. Flying

Vs. Mechanical
Elemental

Passive: 

Elementals ignore all negative weather effects. Enemy pets can still gain the beneficial effects from weather when facing an elemental.

 

Damage Taken 

50% from Aquatic abilities

33% from Mechanical abilities


Sometimes sins of great souls are so powerfull they animate the very stones they are placed on. While an amalgamation of these manifest as giant sinstone golems, individual ones are often much smaller, sometimes friendlier, but a lot cuter.
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